murader bombs -1 reply

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spacemarine912

emporers enemys will be pwned

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7th March 2008

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#1 11 years ago

i would make a poll for this but i don't know how but anyways post what you think a;do you think the fire bomb blastshould be as big as a squad yes or no b;do you think the krack bomb should be more powerfull butm less blast radius and should the smoke bomb be able to cover a squad post what you think




sage62

Bow Chicka Bow Wow

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3rd November 2007

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#2 11 years ago

I think that the marodur can drop bomz:nodding:




In Hoc Signo

To Fight For A Human Galaxy

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24th April 2008

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#3 11 years ago

The Immortal Emperor of Mankind appeared to me in dreams and told me "Thou shall not make use of Air Units in thy Soulstorm Game".. So I don't know.




Jugnut

When in doubt, empty the clip.

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17th April 2008

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#4 11 years ago

You know I could solve this problem real fast. *Converts a Basilisk chassis into a twin barrel 80mm mobile radar guided anti-air battery* Sol-ved! I'd vote that instead of these stupid planes sitting around like flying mobile turrets, they actually make a flippin' strafe! Play around with the old Rise of Nations aircaft. They're better than these glorified flying armorless tanks any day.




Nova|IronmanII

I finished the internet!!

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19th October 2007

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#5 11 years ago

yeh i remember the good ol days of RTS aircraft. Red alert had a good system of the russian migs and yakks taking off from a airstrip and attacking a target then returning. So why couldnt dow implement this sort of style where each race gets some sort of airstrip Also theres plenty of flying units: Orks: bomber > fighter bomber attacker: attack copter Ig: bomber > Maruader attacker: valkire or vulture Sm: bomber > thunderhawk attacker: tempest and so on




Jugnut

When in doubt, empty the clip.

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17th April 2008

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#6 11 years ago

that's what these SS aircraft are! Helicopters with fixed wings! Edit: And I might add I would love to bring a Thunderhawk into this game as a bomber.




spacemarine912

emporers enemys will be pwned

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7th March 2008

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#7 11 years ago

THATS NOT MY QUESTION CAN YOU GUYS PLEASE try to awnser the question




Junk angel

Huh, sound?

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29th January 2007

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#8 11 years ago
I'd vote that instead of these stupid planes sitting around like flying mobile turrets, they actually make a flippin' strafe! Play around with the old Rise of Nations aircaft. They're better than these glorified flying armorless tanks any day.

If you want some real aircombat in an RTS play the ancient RTS total annihilation.

The marauder is actually one of the few aircraft, next ot the barracuda that is actually usable. It doesn't need buffing.

Edit: And I might add I would love to bring a Thunderhawk into this game as a bomber. Reply With Quote

The difference between a thunderhawk and the rest of of the aircraft is the fact, that it is not an aerial but a spatial gunship. Which basically makes it a few magnitudes bigger and stronger. It's actual size is somewhere around a 747 I believe.




sage62

Bow Chicka Bow Wow

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3rd November 2007

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#9 11 years ago

You guys, the engine was not meant to support aerial units, Relic wanted to mix things up and added them instead of more ground units, we don't need to make a huge case out of it, if lying units make an appearance in DoW 2, I can guarentee you that bombers wil actually do strafing runs, since they would incorporate it the vanilla version, not just an after thought after two previous expansions




Dude in a box

Doesn't actually own a box

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26th January 2006

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#10 11 years ago

As far as aircraft go the maurauder is underused, but it's pretty useful against massed infantry armies that are all packed together (the fire bomb thing) overall I think they're fine and don't need any changes.

If you want my opinion on the other aircraft...well don't get me started especially on hell talons...