I'm too cool to Post
24th October 2002
Hey guys, first of all I wanted to say great job on the mod, its a very nice refreshing change from regular Wolf and I really enjoy the maps, soundclips, and the different gameplay options you've provided us with...
There are a few small items I think would benefit from a little change, the main one being the little red medical target that is over someone's head when they die and are waiting for a doctor to revive. I usually play as a doctor and I find I really have to look hard to see someone to revive em... Maybe if it was a darker red or something that shows up as well as the "I need ammo!" icon shows up...
One other thing i've noticed is that I find its much better to use a pistol than it is to use a rifle... For example, as doctor I'll always switch to my colt and use up its ammo before I use the rifle, which seems much less effective than the colts... I think the reason i've done relatively well in the mod so far is because i've used the colt instead of the rifle which has allowed me to win many more firefights... I may not have very good aim though, so maybe you have to have better aim with a rifle :uhoh:
You guys working on any other maps?
)B(Ike-T aka BackDoorMalloy
People say I post too much
25th June 2002
ya, alot of thoes are good ideas. I am also wondering if you guys are working on any new maps or getting others to add maps to ur mod?
I'm too cool to Post
27th October 2002
Originally posted by Ike-T I may not have very good aim though
I can testify Ike doesn't have good aim.
WildWest Mod Co-Founder
26th October 2002
Yep good points. We did tests before releasing but nothing compares to the public ripping it apart! We need to see how it all plays and balances out like this so we can tweak things when we do a patch.
As for maps, check out the maps section of this WW forum and you'll see I made a list of future map projects and a poll for people to vote on what they'd like to see next. I'd not started on any new ones as we wanted to see how popular the mod would be first!