Is this highly-anticipated game "Doom III" as repetitive as people say? Checking the reviews on Amazon, some people emphasized the game's repetition by saying that the whole game is about shooting zombies who leap out at you. So i was wondering, is that really true? Are the levels enjoyable? Would u play the whole game again after u beat it?
There is actually a story with a plot to this game, But shooting zombies, pinkies, imps, demons galore. Thats the fun part...
I was only hoping that all the levels differ from each other somehow and as u proceed the game, it gets more and more scarier.
The game isnt repetative, the reason behind this is because the labs and the sectors all look somewhat similar, but the challenges are different. I think most gamers are going to find some things drab and boring because they didnt set the game on Veteran and took the easy way out with Marine. The difference in game play and challenge is staggering. As I predicted, the replay Value is going to be low, EVERY game that has a focused single players has low replay value, this doesnt make it a bad game its just a fact.
im too busy running away....... but from what i seen nope, i just hate the completly dark rooms and you cant see anything, so you pop out your flash light and BAM there is a zombie RAPING THE CRAP OUTAA YA!!! RUNNN
/me starts running and screaming like a high school girl
I would die without GF
29th November 2003
Well yes, Doom 3 is very repetitive, but it does have a storyline woven into the incessant mayhem and terror. But that is part of the gameplay, and the act of blowing away demons and zombies, especially in this level of realism, just never becomes tiring!
The setting of the game obviously lends itself to repetitiveness but the finer details, like the fact that no two rooms are the same and the variety of enviornments you encounter through such a limited medium (space station) override the repetitiveness in my opinion.