What is the difference in the levels of play? -1 reply

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fierobear

Slightly cooler than a n00b

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5th August 2004

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#1 14 years ago

OK, so we know that nightmare mode has that health thing, soul cube at start, etc. What are the differences in the other levels of play (recruit, marine, veteran)? More monsters? Less ammo/health? Both? I'm playing through on the lowest level, and plan to play through again at the higher difficulties. I'm getting my ass kicked on "easy" - yes, I admit it, I suck. I can accept that, until I get better. What can I expect from the harder levels?




CorT VIP Member

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2nd April 2003

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#2 14 years ago

well, i don't have doom iii but in the previous dooms there were a couple differences:

item/pickup values. on the easiest a box of shotgun shells is 20, on ultra violence a box of shells is 10.

mosters. differen't numbers of monsters. also, where a spidermastermind was on 'ultra violence' may be where a hellknight is on 'i'm to young to die'.

i'm pretty sure theres the same differances in doom iii.




Trojanman190

Dread thinks I'm a special person

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27th July 2004

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#3 14 years ago

I am playing on veteren and i think its pretty easy for the most part... Most games these days have the AI built into the level, so adding more monsters means changing a level. Since that is to complicated, most games just up the monster stats. The move faster, do more damage, or seema little smarter. Im pretty sure thats how it is with DOOM3. My girlfriend played the game on the easiest level of difficulty and the first zombie took like 1 shot. On veteren it was between 4 and 7.




ProxXect

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24th July 2003

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#4 14 years ago
Trojanman190I am playing on veteren and i think its pretty easy for the most part... Most games these days have the AI built into the level, so adding more monsters means changing a level. Since that is to complicated, most games just up the monster stats. The move faster, do more damage, or seema little smarter. Im pretty sure thats how it is with DOOM3. My girlfriend played the game on the easiest level of difficulty and the first zombie took like 1 shot. On veteren it was between 4 and 7.

Adding more monsters just means changing one simple line in a script. Your girlfriend probably hit the head, because doom3 has a nice dmg model different from some other games. It all matters where u hit :)




CorT VIP Member

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#5 14 years ago

yeah, your girlfriend just omgwtfpwned that zombie.




CyberRaptor

Jinxed

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5th August 2004

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#6 14 years ago

Doom 3 is easy on any difficulty setting, but still fun.




fierobear

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5th August 2004

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#7 14 years ago

Well then, I just suck, because I couldn't do certain parts without God mode, and I played it through on easy level. I tried a dozen times, different tactics, weapons, etc. I guess at some point you just have to admit you suck, and deal with it. Maybe I don't play enough FPS games, maybe I'm just too old, and my reaction time is down. Rats.




grishank

The Internet ends at GF

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6th August 2004

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#8 14 years ago

Nah I doubt it, it's all about how much you play fps. Sometimes it can be something really simple, one of my friends was stuck on Zen in HL until i realised he was still using the arrow keys to turn/walk forward instead of strafe/walk forward(I know many of you will use wasd but I'm one of those freaks who still uses the arrow keys) and page up/down to aim instead of the mouse!:rolleyes:




fierobear

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#9 14 years ago
grishankNah I doubt it, it's all about how much you play fps. Sometimes it can be something really simple, one of my friends was stuck on Zen in HL until i realised he was still using the arrow keys to turn/walk forward instead of strafe/walk forward(I know many of you will use wasd but I'm one of those freaks who still uses the arrow keys) and page up/down to aim instead of the mouse!:rolleyes:

Indeed. I'd spent the last several MONTHS playing Quake, partly to get my skills (such as they are) honed for playing FPS's again, in anticipation of the release of Doom 3. It didn't help much, because I found the arrow keys and stuff to be too slow. You can't run all the time, because of the stamina bar. I played at least the first half of the game not being able to strafe/move side to side (I'm sure you can imagine the damage I stood there taking), before I discovered the a/d keys for strafing. So, I've basically been re-learning how to control my character in the later levels of Doom 3, on easy mode, and still getting my crap kicked. Now, I use the mouse for looking and firing, and the keyboard to move forward, back, side to side and change weapons. I should probably use the mouse wheel to change weapons, too. I plan to play through the game again, on the next harder level, and just practice each encounter over and over until I get it right. Heck, it might take me months to improve, but with all the add-on maps I anticipate, I may be playing this game for a couple more years. I guess I'll just have to take my lumps along the way. I also used to get my butt kicked in Doom 1 and 2 until I made myself get the side to side movement down.




Ultima2x

Addicted to GF

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27th June 2004

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#10 14 years ago

I'm waiting for an AI-Upgrade modification to come out,

I think it's a good possibility someone will pick it up once the SDK is released.




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