Ok, thought I'd better make a post of the currently known bugs in the beta:
Gatling gun... tapping fire (without actually firing) increases the weapon temperature. NOTE: priming of the gatling is not supported, what I mean by that is unlike the venom in Wolf, where you can hold the spin up of the gun, so you can fire quicker, the gatling will wait the full 0.6 of a second before firing.
Menu will sometimes shows incorrect weapon selection, I think this only happens at map change.. I need to investigate.
When a moltov hits a player directly, there is not breaking sound, and no flame sfx, although the player hit will get the correct damage, and catch on fire.
Please post any other game bugs that you may find in this thread :)
Ok, I've moved the map related bugs to their repective threads in the feedback & suggestions forum :)
When you drop the Harpers Ferry, and then pick it up it says that you picked up a Mauser Rifle. I tried to post this in the known bugs thread but it is closed.
Ok, thanx Snake
When someone holds the dual colts, one of them are floating.
Originally posted by Reptile5 When someone holds the dual colts, one of them are floating.
Yes I know, and has been discussed previously.... can't find the post now.. but basically to fix it means a LOT of work, which I may do, along with adding proper animations for the gatling gun & proper re-load animations for other weapons (3rd person), But since it doenst effect gameplay it has been at the bottom of my to-do list since last August !! lol
Bug: You pickup one more ammo pack than you can carry. As a sherrif drop and pick up enough ammo packs so that you can't pick up any more, they just stay on the ground. Make sure there are THREE on the ground. Throw the two fuse bombs you are now carrying.
OK Remember there's one fuse bomb per ammo pack.
Pick up two packs. You should now be completely full. Now walk over the third and you will pick it up! You cannot pick up a forth one because the system now knows that you tried to pickup too much. Ya gots a > instead of a >= somewhere Hewster!
well, not that many bugs in 1.4 then :)
Lets hope the same is true for 1.5..
Unsticking thread :D:D