Allowing Marines/Security to target/be targeted by Monsters -1 reply

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WilcoUSMC

Slightly cooler than a n00b

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8th August 2004

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#1 14 years ago

Hi everyone, Today I began finding out the spawn codes for spawning Marines and other human personel in Doom 3. Now after I did this, I wanted to see if there was any conflict between a monster and a Marine, but unfortunetaly there wasn't.

I believe the Marines and Security forces don't have a written combat code, is this true? and if so, can we change this?

These are some spawn codes for humans.

marscity_suit_young2 marscity_security_machinegun char_security_googles_pistol char_marine_young_chair char_marine_asian_chair marscity_civilian_kitchen marscity_marine_helmet_p90_walking marscity_marine_helmet_p90_directions_ver2




CanadianCow12

Why am i Canadian?

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6th August 2004

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#2 14 years ago

The human marines have no combat code, you can tell by going to the first level in which you are surrounded by them, and spawn zombie/imps ect. The monster and humans wont attack. As for making them be able to attack i have no clue :)




Boss

Russian that lives in Canada

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14th December 2003

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#3 14 years ago

hmm heres an idea for a mod.. u spawn in a huuuuge battlefield like level with borken houses and shops and cars and turret guns, and sniping spots, and other stufff.. the zombies spawn on the other side of the map u spawned and u can spawn a friend marine by pressing a button.. in all u can spawn 30 marines.. u can spawn them anywhere u want and theyl spawn close to u, and they all follow u around... and the zombies just walk around looking for u.. and u have to be able to defeat the zombies with ur squad :cya: that would be extreme lag tho