Ok, When ever i make a good little section of a hallway, And then copy that section and copy it, to make a long hall way, it messes up, this pic will tell you it all, click here ---> Can anyone tell me why its doing this? :uhm:
Looks like you have 2 sections overlapping
no, i dont, the textures just get all fucked up when i make a copy, notice at the bottom of the pic its all fine, but all the rest are screwed.. :/
One of the menu options/buttons is for texture locking, this means you can rotate and move brushes around without affecting their UV mapping. Looks like you have this turned off.
HMm okay, i will check that out, in the editor right? not in game is this option, well its late here, so i will check it out tomarrow, thanks for the hellp! ;)
MMmmmmm, i cant find the option, where is it?
Just pass your mouse over the buttons on the main toolbar, one is texturelock.
You have that hall pasted ontop of itself, trust me I did it to a whole map, the frame rate puked. I can tell by the lines your getting, I bet you if you select a wall in that hall and delete it, it'll still be there.