El Dragon's Custom Wild West .cfg files -1 reply

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Hewster

WildWest Creator

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26th October 2002

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#1 14 years ago

I will definatly be pushing any players yur way who want to know about custom binds Dragon ;) btw, I have recently added a new bind to my cfg: bind t tell_target "I'm on your six" I use it to inform a team-mate in front of me that I'm behind them (useful when I'm a Doctor, helping a Miner) Hewster




Capt. Queeg

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13th June 2003

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#2 14 years ago

That's a good idea! BTW my messages seem to be fading really fast often before I get to read them. While that was great during screen capturing for KFG, during play it is now annoying. What is the setting for that? I want to make a bind to toggle the speed. It seems to be a setting since SteelKnight doesn't have the issue. I'd originally thought it was something new in 1505




Hewster

WildWest Creator

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26th October 2002

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#3 14 years ago

I believe the cvar you want is "cg_teamChatTime" I have mine set to 10000 (10 seconds) Hewster




El Dragon

Wild West Mod

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25th June 2003

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#4 14 years ago

K forgot to isolate the 'big brother' binds (for our veterans to assist the new folks and such) bind KP_HOME "say For Complete Wild West and Map Guides ;wait 100;say Visit the guide pages at www.the-wildwest.co.uk/guide/;wait 100;say Or post feedback on our forum: www.gamingforums.com/forumdisplay.php?f=250" bind KP_UPARROW "say Attn: New Players;wait 100;say If you have any questions please feel free to ask" bind KP_LEFTARROW "say www.the-wildwest.co.uk" bind KP_END "say This will be my last game. Been good gaming with you all." bind KP_NUMLOCK "say New players, feel free to ask me any questions you may have;wait 100;say reguarding the wild west mod or this map"




El Dragon

Wild West Mod

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25th June 2003

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#5 14 years ago

v583, v45 and another reason for not rushing things to post. edited weapons/class selection (hope I got all of the bugs that were in it) // Class Selection Binds bind KP_ENTER "vstr medtoggle" bind KP_INS "vstr soltoggle" bind KP_MINUS "vstr luttoggle" bind KP_PLUS "vstr engtoggle" // Class/weapon toggles set medtoggle "vstr med1" set med1 "mp_playertype 1; mp_weapon 2; set medtoggle vstr med2; vstr med; bind KP_DEL vstr dmsg; echo ^1Doctor/^3Henery"; set med2 "mp_playertype 1; mp_weapon 3; set medtoggle vstr med1; vstr med; bind KP_DEL vstr dmsg; echo ^1Doctor/^6Colt" seta dmsg "say_team <== respawning as Doctor" set engtoggle "vstr eng1" set eng1 "mp_playertype 2; mp_weapon 2; set engtoggle vstr eng2; vstr eng; bind KP_DEL vstr emsg; echo ^1Miner/^3Henery" set eng2 "mp_playertype 2; mp_weapon 3; set engtoggle vstr eng1; vstr eng; bind KP_DEL vstr emsg; echo ^1Miner/^6Colt" seta emsg "say_team <== respawning as Miner" set luttoggle "vstr lut1" set lut1 "mp_playertype 3; mp_weapon 4; set luttoggle vstr lut2; vstr lut; bind KP_DEL vstr lmsg; echo ^1Sherif/^3Volley" set lut2 "mp_playertype 3; mp_weapon 5; set luttoggle vstr lut1; vstr lut; bind KP_DEL vstr lmsg; echo ^1Sherif/^6Dual Colts" seta lmsg "say_team <== respawning as Sherif" set soltoggle "vstr sol1" set sol1 "mp_playertype 4; mp_weapon 4; set soltoggle vstr sol2; vstr sol; bind KP_DEL vstr msg4; echo ^1Sol/^3Volley" set sol2 "mp_playertype 4; mp_weapon 5; set soltoggle vstr sol3; vstr sol; bind KP_DEL vstr msg5; echo ^1Sol/^6Dual Colts" set sol3 "mp_playertype 4; mp_weapon 6; set soltoggle vstr sol4; vstr sol; bind KP_DEL vstr msg6; echo ^1Sol/^3Musket" set sol4 "mp_playertype 4; mp_weapon 7; set soltoggle vstr sol1; vstr sol; bind KP_DEL vstr msg7; echo ^1Sol/^6Gatling" seta msg4 "say_team <== respawning as Sol/^3Volley" seta msg5 "say_team <== respawning as Sol/^6Dual Colts" seta msg6 "say_team <== respawning as Sol/^3Musket" seta msg7 "say_team <== respawning as Sol/^6Gatling" seta med "bind 5 vstr medmsg" seta medmsg "weaponbank 5;say_team <==Med Packs Here" seta eng "bind 5 vstr engmsg" seta engmsg "weaponbank 5;say_team arming/disarming please cover me" seta lut "bind 5 vstr lutmsg" seta lutmsg "weaponbank 5;say_team <==Ammo Packs Here" seta sol "bind 5 weaponbank 5" hopefully I've got all the glitches I had in the above code, and I do apologize to those that copied the original code, my bad




Capt. Queeg

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13th June 2003

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#6 14 years ago
HewsterI believe the cvar you want is "cg_teamChatTime" I have mine set to 10000 (10 seconds) Hewster

That worked Thank you!!! MUCH better. It was set to 8000 which seems like a long time but till you notice it and it starts to fade, you don't have time to see the long messages.




DEADEYE

Wild west mod of RTCW

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23rd April 2003

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#7 14 years ago

typicaly really well done , just wanted to say .[NW]KNUCKELS has a special cfg,s for making this movie ,video,s ,avi




El Dragon

Wild West Mod

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25th June 2003

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#8 14 years ago

feel free to share it with the rest of us. I only ask 2 things 1st, use the code button [#] so that it will show properly 2nd, give credit where it's due (note my various comments in scripts)

I mean for this to be a colective of ideas




Pep!To

I post to get attention

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1st March 2005

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#9 13 years ago

Here's one specially made for doctors. A toggle between syringue and weapon. If you run out of ammo for your shotgun, this script will toggle from syringue to pistolscya.gifunbind MOUSE2 bind MOUSE2 "vstr switch_med" set switch_med "vstr med1" set med1 "weaponbank 5; set switch_med vstr med2" set med2 "weaponbank 2; weaponbank 3; set switch_med vstr med1" Replace MOUSE2 by any key you want. Have Fun




Biggus Dickus VIP Member

I would die without my life.

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19th January 2004

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#10 13 years ago
Pep!To set med2 "weaponbank 2; weaponbank 3; set switch_med vstr med1"

The CVAR med2 will select weaponbank 2, then weaponbank 3? :Puzzled: