I was chatting to my mate Corp_jones last night, and he suggested to me that he found the changes in accuracy gives him a more fulfilling game experiance. He now finds himslef in more lose quarter fire fights, rather than being picked of by a long range rifle... as a result he is rewarded for his combat rather than aiming skills over a mile.
I do agree, but then i would :)
What are your thoughts on the accuracy changes?
I didn't make it!
You already know I think it rocks, for the same reason Corp_Jones said (I think :) ).
It definately is a welcome change from the ruling of the sniper rifle. It makes the game seem more real, and also less frustrating cuz at least you have a pretty darn good idea where you're being shot at from. Keeps up with the nice slower pace of the game, as well as the climatic street to street shootouts since its hard to just pick people off people miles away that are only good because they have low pings.
Also, gives a sense of whew reprieve... Like when the hero of the story gets his feet shot at and not mortally wounded to come out in the end....
Or in my case to get shot in the foot, then the head and "Doc, I'm hit"
I think it's great too, though i've had to explan the changes to a few that keep forgetting to check here about the updates lol.
of course going one on one with wildwest dk or ElMaster with there nifty pings/super graphics and hyped computer.... but it's still fun even when being owned. (with more players, it's more of a team effort and much more ballanced)
I think this is better. Though I do go back to test it in the old version occasionally.
I'd just found out how good the rifle can be at a distance.
As one of the newer players, it is definitely more fun if you are not getting picked off all the time. It is really not enjoyable to play the town map, run from the river spawn, up the hill, past the rock, then die from a rifle shot before you make it to the wagon on the bridge. I am willing to die my equal share, but it is also fun to play on the rest of the map. If you don't get to a close in firefight, you never have a chance to practice and get better.
Hewster chatted during a game of Pedros one day, about how important it is to watch your accuracy meter. Dancing and shooting should be counter productive activities. After he mentioned that, and I started watching it more closely, my accuracy went WAY up, and the game started to be more fun for me.
Keeping game balance is always a struggle, the gap between the good players and the average or not-so-good playes needs to be realistic, without penalizing the good players for being good. The weapon accuracies help this to happen.