Mouse wheel problems. -1 reply

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[DSB]Cire

I'm too cool to Post

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23rd June 2003

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#1 15 years ago

Sorry about last night, I couldn't hit a thing. Took me ages just to line up on someone, by which time they had zoomed off in another direction. I was sitting there thinking, how the hell do they move so fast!

BUT, I THINK I've found out why I seem to be SO slow in game - and everyone else is whooshing around. Got a feeling that when I went to make my mouse more sensitive couple of weeks ago, that instead of sliding the bar to the left - I pushed it to the right. Next time I connect I'll check that out :)

However, I'm still having major problems with mousewheel though. If I'm a miner, then my mouse wheel selects either the dynamite or fuse kit correctly. But if I'm a Doc, then it just keeps pulling up a grenade, and not the medikit or medicine. In normal RTCW, it works fine for the medic alternating between syringe or medipak. Its making it very difficult for me to be a doc because I have to resort to the number keys and by the time I've found the right one (memory is awful) my patient has already expired :uhm:




Hewster

WildWest Creator

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26th October 2002

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#2 15 years ago

no need to appologise Cire, we know you'd really had 1 too many brandy's :) hehe.

Yeah there are issues with key bindings ect, this is due to the fact I have made new weapon banks in the code (for the new weapons) but I have yet to update the menu files, so they can be assigned to keys :/

Also some players are winging that I've moved some original weapons to new banks.. all this I will be addressing before release, I intend to move all original wepaons back to their original banks, and simply add the new weapons to new banks (and update the control menu)

Hewster




[DSB]Cire

I'm too cool to Post

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23rd June 2003

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#3 15 years ago

Brandy!!! No Sir! Cider for me please :p