Whenever I have bump mapping turned on, some textures and model faces are corrupted. Here's a picture:
Also, Doom 3 crashes to the desktop whenever I get to the point where the the demonic invasion begins. If I look down to the ground, it doesn't crash. I was wondering why this was happening. Too intensive for my computer?
Intel Pentium 4 3GHZ ASUS P4P800S GeForce FX5200 512meg RAM Windows XP
I'm not overclocking anything and have the latest drivers for my video card.
I didn't make it!
I also have the problem with the bump-mapping enabled :( I can't find a solution anywhere? any ideas? plz
Pentium4 Ht 2.8ghz Geforce 6600GT 128mb 1Gb Ram Windows XP
Try downloading the newest drivers for ur video card Oh u do nvm Ur comp shud handel it i dunno why
Ur comp shud handel it i dunno why
DemonWolfUr comp shud handel it i dunno why
Well I don't think so. The GeForce FX5200 is a crappy card (I'm sorry to say this), I've got one myself and I need to run everything on low and on 640x480 px to get Doom3 running on a good FPS. I'm planning to get a Radeon 9800PRO. Maybe you should as well. btw: All GF 5*** cards are not that good. The GF 6*** are way better (but more expensive)
Yeah I have an Ati Radeon 9800 pro with my old Nvidia gforce 4 (don't laugh) I took on d3 and it had lot's of corruption but touchwood it never crashed:lookaround:. Maybe it is your graphic drivers.