The Dawn of Skirmish Advanced AI Mod v1.3 is now live!
Just download it from the above link, install it, it should uninstall previous version, run the newly created v1.3 shortcut (if you asked for it) on the desktop, when in the main menu it should say v1.3 on the top left side of the screen. Play a game or two or fifty and prepare for Skirmish AI not seen in DoW!
Don't forget the README.TXT that come with the installation - read it for our extensive changelog.
Thanks everyone on the team especially Larkin - this is HIS release with all the many weeks of hard work he put into it. Lots of trial/error/tweaking/beer drink'n..
Now, damn it, go and enjoy some serious AI ownage!
hi thudo, I just wonderd if you could help me can u check out the post called (Hi people, can you help?)
Sorry Pete.. I'm just an AI guy.. no modeller... :D
ok thanks anyway
Yay AI mod!
Will this give AI to races that do not have AI, or does it 'just' give more sophisticated AI to the stock races? Either way, great work all involved!
Just better ai to the base armies. Great mod finally a challenging cpu opponent. Insane now really does get insane instead of just zerging foot troops at ya..
Only suggestion that i could make is ai will always fire at what is closest to them.. A huge advantage to players like me who sit troops behind meatshields. If possible make the ai cheap bastards that fire past dreadnaughts and into soft troops for example. Or past a gun emplacement to hit my servitors fixing it. And make current harder=insane and switch insane to cheater mode that lets cpu aquire requisition/power at a higher rate than the norm. ;) Maybe relic will take notice :cya:, and get ahold of you guys for future projects, to bad you cant run both ai's vs each other in a game to see the dif.