How do i give a unit the ability to detect -1 reply

Please wait...

Medhood

Got Medhoodness

50 XP

11th August 2009

0 Uploads

13 Posts

0 Threads

#1 11 years ago

So i wanna give the Imperial Guard General and the new commander i made the Kasrkin Verteran the ability to detect so can anyone please explain what i have to do cuase i checked relic forums and i didnt find anything about giveing units the ability to detect infiltrated units like scout marines or gretchlins




Redeemed74

Got Redemption?

50 XP

6th November 2008

0 Uploads

335 Posts

0 Threads

#2 11 years ago

Ahh, you wouldn't expect that something like detecting infiltration would be easy to spot, now would you? ;)

Every unit and even most structures has a line for the "keen_sight_radius" under "sight_ext". There is another line that is for normal sight. If the unit can not detect infiltration, this keen sight is a zero. To allow them to detect, just put the number there equal to their ordinary line of sight, unless you want them to only detect them at a closer distance (like a listening post).




Medhood

Got Medhoodness

50 XP

11th August 2009

0 Uploads

13 Posts

0 Threads

#3 11 years ago

Thanks : )




redrat9595

GF Pwns Me!

50 XP

30th June 2009

0 Uploads

49 Posts

0 Threads

#4 11 years ago

Also for units(I think) the line is keen sight true or false.

Redrat