I can't get Mudflaps blender exports working -1 reply

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#1 9 years ago

I convert all the files properly but when i try to open up the sga in the oe it says Error! Unable to load model What am I doing wrong? I put the Whm file in C:\Program Files\THQ\Dawn of War - Dark Crusade\Space_Marine_Sniper\data_whm\High\art\ebps\environment\all I put the texture file for the whm in C:\Program Files\THQ\Dawn of War - Dark Crusade\Space_Marine_Sniper\Data\Art\EBPs And i have the sga file in C:\Program Files\THQ\Dawn of War - Dark Crusade\ModTools\DataGeneric\Space_Marine_Sniper\Art\EBPs\races\chaos\troops Anything Im doing wrong?




Danimator

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8th December 2004

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#2 9 years ago

You don't use .sga files in OE and all your paths look wrong tbh. Have a look at http://forums.filefront.com/dow-modding-editing/403245-viewing-animations.html it should give you an idea of the right paths.




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#3 9 years ago

Oh, Yeah. Sorry I meant Sgm. not sga. Funny that all my paths are wrong though because thats everything mudflap said when I was using his thread on relic news. Oh well. Thanks for the help Ill see if i can get it going now.