Is it possible to make all guardsmen have gasmasks equipped? Their faces are ugly as hell.
What you mean those Kasrkin masks ? If thats what you mean I guess it would have to be defined so in the attribute editor.:cya:Or gas masks as the ones from the Daemon Hunter mod ?
In a guardsmen squad, usually 1 or 2 men have gasmasks on, I was wondering if it's possible to change it so the whole squad has them on.
It could be done.Although I cant make it myself.....Besides you will have to be happy with only Kasrkin squad since they all have those masks.They are the elite something...whatever.I think the squads have " normal " faces without any masks to show the players that they are humans afterall and not some geneticly altered humans.:cya:
Dread thinks I'm a special person
8th December 2004
You can do this in the OE. Just change the actions/motions so they all point to the same vis_files that have the mask. You may even be able to do this without max as long as Mudflap's EBP and SGM converter tools work with this model (not all models work with his tools but it's mainly hero models that cause problems).
When I try to open the .whe it says "unable to load model".
Militirism;3880688When I try to open the .whe it says "unable to load model".
Err..I mean guardsmen.ebp
"19:38:42.64 RENDER ANIM -- TOOL:C:\Program Files\THQ\gf\ModTools\DataGeneric\My_Mod\Art\EBPs\Races\imperial_guard\troops\guardsmen.SGM: Unsupported (newer) Chunk Version!"