THX Compiler... OTQ: Does anybody know anything about WITCH HUNTERS - ADEPTA SORORITAS mod progress?? C-YA on the firing line :D
I really think the Grey knights need to be made more powerful. They are the best of the best. Period. Don't turn them into a bunch of panzies. Here is the argument I posted on the comments/
If you people who think Grey knights are fine or even over powered are so concerned about the balance of the game, than just lower the squad size/ number of GKs you can have, BUT PLEASE MAKE THEM MORE POWERFUL.
and no, I'm not saying [INDENT]Quote:MY GKAY WONT PWN!??1/ OH NOES!!11[/INDENT] I just want them to live up to the reputation. It is really quite disappointing to a fan to see the most badass thing in the 41st milienia to roll over and die once they've been hit once with a lasgun.
I'm not suggesting that you make them unstoppable, but a couple GK squads, a GK commander, GK termies, and a GK dreadnought should be able to take out a medium sized army (without alot of vehicles).
If you are on a balance team, than you should know that there are ways of increasing the power of a few units wile still maintaining balance withing the army itself.
hopefully that won't involve hard capping. Nobody likes hard capping.
They are too weak. The Land Raider and the Land Raider Crusader dont really do that much damage, the GKs and Terminators take up too much cap, and so do the dreadnoughts.
GK are perfecty balanced, GK can't pwn a base on their own, i suggest u get use to it, the other units are balanced as well
well just because it is balanced does not mean it goes along with what grey knights are supposed to be. If you limited their numbers more but made them more powerful they would still be balanced.
Absolutely. There should be more powerful Grey Knights and GK Terminators, but limited to one or two squads each. And the Land Raider should be much more powerful.