IG: Officers (Because i get fed up of a cc Imperial General running around like a moron when they should be shooting insted.) like the Generals in the Steel Legion mod. Tau: Human Axillarys (Like the stuff the did today with the firestorm mod but make it show you can use them in Skirmish.) Necrons: better Turrets and faster build times (They get rushed to quickly) Eldar: Swooping Hawks. (Cause there coolage) Chaos: Balances (Give them back there Weapons. Make the deamon prince harder!, make differnt types of Deamon princes for differnt Gods and differnt weapons.) Marines: commanders beef ups (Give them Terminator armour, Jetpacks, power fists, helmets, combat sheilds, lighting claws.. Whatever they can have on TT include it in the armoury so you can choose which ones you want.)
Orks: Bigger numbers more WAAAGGGHH! (they should have twice of many as they do now, bigger hordes. Seeing as Greenskins are a funges make them like the necrons lord. Where the unit dies you can put fungas there so when you make a unit of orks they will appear were the old unit died. Can even make it random somtimes you could get a grot or a ork.of course that would ingore the building of a ork unit idea. Cause you wouldn't want a unit of orks becoming Grots so you could just have a time limit on the fungas after that time is up 1 Ork or grot will appear out of the fungas and you can add numbers too them, and they dont take up WAAAGHHH!).
the SM sgt should have termie armor. also the guard needs mortars. mortar teams. and a 2nd guy visual for HVY wpns team when moving. what does he do sit in the backpack?
you mean the force commander? maybe a termie sgt for the termie squads
Ok keep in mind that I dont have DC (yet) so I dont know whats missing or isnt missing, so I dont know what you're talking about with the chaos stuff. The ork idea might work but the fungus should have a "grow time". And during this time the only way it can be stopped is by fire. Either way I will need a good coder and since my first choice cant come online yet I dont know what to do about that. Anyway, 3 more votes. So far: Imperial Guard: Stormsword Space Marines: Bikes Eldar: between swooping hawks and wraithlords Chaos Marines: Havocs Orks: Ork Dreadnought
all right, let me explain.... in DC, chaos got a demon prince and they now can get plasma guns IG got heavy weapon teams (HWT) SM got grey knight Eldar got harliquins Orks got Flash gitz
when i say chaos should get termies, i mean they chould get terminators (chosen in terminator armor in the full name) but all they are are just CSM in terminator armor. aslo a chaos dred is a spacemarine drednaught, just made all chaotic.
Space Marines: Bikes or Devistator Squad (Las-Canon, Heavy Flamer, Big Plasma Gun) Chaos Marines: Bikes or Dreadnought, or Land Raider Eldar: Striking Scorpions? Orks: No Idea Imperial Guard: Them Fella's on Horseback (Rough Riders)
I didn't make it!
SM: Vindicator or a whirlwind with the right launcher not the forge world one. Chaos: Terminators or more daemons other than horrors. Tau: Rail Rifles for pathfinders. Necrons: They have pretty much everything already, perhaps a choice between Nightbringer nad deciever. IG: Leman Russ Variants, mostly the Demolisher cannon version. Eldar: Striking Scorpions. Orks: Not sure.
Ok so now we have: Chaos: Terminators Space Marines: Bikes Imperial Guard: Stormblade Eldar: Wraithguards Orks: Ork Dreadnought 1 more vote. Since there seems to be a lot of ideas maybe I'll go with the top 2 units for each race. The idea of this mod is to try and get as much TT units in DoW as humanly possible. Which will mean very few should get left out. This vote is mainly to see what everyone else wants so it doesnt get left out.
make leman russ upgrades instead of seperate units. maybe a really expensive upgrade to make one leman a demolisher. or sumthin.
Yeah. If I have many different versions of tanks (leman russes, or whirlwinds etc.) then I will make them as upgrades in the squad control area. This is just to save build space and make more room for more units.