mudflaps whm to x converter problem -1 reply

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nemitis

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14th September 2008

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#1 10 years ago

im haveing serious problems with mudflap's converter for blender. a very small fraction of whm files are actually coverted properly, but most of them arent. alot dont convert at all such as the heavy weopons team and a few others i cant remember, but most convert but with multiple flaws. the most common is opening with a number of meshes missing or having unfinnished meshes that are just a bunch of verticies in the shape of the object. this happend with the sentinal, basilisk, heavy weopons (not deployed), baneblade, and even the steel legion stormblade. is there any fix to this problem like a newer version of the program?




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#2 10 years ago

I'm not sure of the program, but I know there is a version with all of his tools in it. It'sthe newest that I know of. hopefully it will work for you. Free file hosting by Savefile.com not sure if this is the one you have, but hopefully it's of some help.




nemitis

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14th September 2008

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#3 10 years ago

no i think this is the same one cause all the same things happen.




nemitis

ONE MAN ARMY

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14th September 2008

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181 Posts

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#4 10 years ago

is there anyone with a working version of the converter that would be willing to send me a copy? it seems all the downloads i try dont work. i wanna see if it might just be me. or i was also thinking it would have something to do with the python plugins for blender. i have both version 25 and 26.