The Object editor keep telling this 1) Unable to Burn EBP ! Make sure you have the latest BurnerIMP.exe executable No one-else has a target file already checked out what does it mean ? i was trying to use the Scout file ( exemple from relic ) in the Obj edit using the EBP that come with the mod tool
Latest patch broke it i think.
Go to C:/Program Files/THQ/Dawn of War/ModTools/DataGeneric/My_Mod (Assuming you used default directory), and copy the _default.burn file. Then paste the _default.burn file in your mod's DataGeneric folder.
Man, if i could, i would KISS you belive me !!!!! and if a may ask something else, I just want to had a simple thing to the Dreadnought but there is not exemple as for the scout, how can i do that ??
you have to convert it from a .whm file to a .max or whatever you use.
ok, first how to convert a whm to max file, in used santos tool 0.4 but max tell me that it's unable to read bone file ?
you use 3ds max. Dl the trial and use the plugins which come with RDN Tools
i have access to a Full v. of 3d max as for the tool Plug in ?? How are they suppose to convert an existing WHM ?
the plugins should allow you to load whm's so you can save it as a max , edit it, then resave as a whm
i finally found, the fact is i was missing i single thing, Datasrc, forgot to add a folder in the " all to long for nothing " infinit folder path thatis needed, all this time lost for nothing ,,,,