object editor -1 reply

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reddragon200023

I'm too cool to Post

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13th September 2007

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#1 9 years ago

right im trying to create random marines, but i've hit a wall where do you get the modles from?

can someone give me the file directory please?

or do you need to extract like the FX tool? if so where from?

thanks reddragon




Guest

I didn't make it!

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#2 9 years ago

First mate, get a SGA extractor, you can find this on filefront under the utilities section. This will let you extract the files from the files that relic puts them in. Once they are extracted, you need Brother Santos tools, these will let you import them into your 3ds Max, and change them how you want. But the file structure (once extracted) Data\art\ebps\races\space_marines\troops....good luck and PM me if there's any more questions




redrat9595

GF Pwns Me!

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1st July 2009

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#3 9 years ago

Man, he nailed it.

redrat