request -1 reply

  • 1
  • 2

Please wait...

DemonCloud

Chapter Master of the Ultrians

50 XP

4th May 2007

0 Uploads

488 Posts

0 Threads

#1 11 years ago

could someone do a tactical and tactical sergeant model without backpack?




ssolrac

Addicted to GF

50 XP

2nd February 2006

0 Uploads

303 Posts

0 Threads

#2 11 years ago

It could be done easily (from what I know) in the Object Editor, but unless you know where to find the correct file type, then it definately wont be a pleasant experience... I myself have no clue where the correct files are found.




DemonCloud

Chapter Master of the Ultrians

50 XP

4th May 2007

0 Uploads

488 Posts

0 Threads

#3 11 years ago

not me either thats why im asking other people... for people with no talent always ask people with talent and im one of them...




Guest

I didn't make it!

0 XP

 
#4 11 years ago

You just need to get rid of it using 3ds max, not too sure if anyone has time on their hands to do it without reason though :P

A lot of people have put helmets on the sergeants you may have noticed.

It's the first thing I did when modelling for DOW. Try giving it a go if you have the time. It's a nice thing to learn to do.




DemonCloud

Chapter Master of the Ultrians

50 XP

4th May 2007

0 Uploads

488 Posts

0 Threads

#5 11 years ago

havent ever seen an mod with sergeant+helmet




ssolrac

Addicted to GF

50 XP

2nd February 2006

0 Uploads

303 Posts

0 Threads

#6 11 years ago

You wouldn't actually have to use go into 3dS to do it. Just set it in the OE so that the sargeant model doesn't use the backpack mesh.




DemonCloud

Chapter Master of the Ultrians

50 XP

4th May 2007

0 Uploads

488 Posts

0 Threads

#7 11 years ago

i said both tactical MARINE and tactical sergeant and i cant get on how oe works, might try it another time




DemonCloud

Chapter Master of the Ultrians

50 XP

4th May 2007

0 Uploads

488 Posts

0 Threads

#8 11 years ago

fuck oe i can get it to work, it just comes up with model is not any know projects...




ssolrac

Addicted to GF

50 XP

2nd February 2006

0 Uploads

303 Posts

0 Threads

#9 11 years ago

Ignore the top message. I messed up, so it probably wont make sense. You wouldn't actually have to use 3dS to do it. Just set it in the OE so that the sargeant model doesn't use the backpack mesh. So you actually got a model to show up in the screen? If you did how? I may be able to help.




DemonCloud

Chapter Master of the Ultrians

50 XP

4th May 2007

0 Uploads

488 Posts

0 Threads

#10 11 years ago

i cant get the models into the oe, i used mudflaps whe-ebp converter but still didnt work




  • 1
  • 2