Simple Question. Need some help -1 reply

Please wait...

Guest

I didn't make it!

0 XP

 
#1 13 years ago

:bawl: Ok, so I just started map editing and was messing around in the map editor. I want to place some strategic points, but I am unable to place them outside of a red tiled area. for simplicity I took a picture. :Example: Shit.bmp So I hae my map, and Im wondering how to increase the red area. I believe its refer'd to as the World bounds. I tried making a larger map, but that still proved un-useful. Any help would be much appreciated.:rolleyes: Thanks




FreakNasty

Singlehearted

50 XP

7th October 2003

0 Uploads

2,489 Posts

0 Threads

#2 13 years ago

the grey space is "non player area" and you can't place gamplay-objects there. when you've opened a new file for your map, you've set the size. whatever, it's not possible to change the mapsize after it's set and created. if you'd like to create a bigger map, then open a new file with higher dimensions... winkx.gif




Guest

I didn't make it!

0 XP

 
#3 13 years ago

Really? to have Strategic points and such out in the corners and the like. You have to edit on a HUGE map? Thats not very smart. Ive seen maps with Strategic points and other junk in the corners, and that was THE corner of the map, this upsets me. Meh, anyone got any ideas? or help?




FreakNasty

Singlehearted

50 XP

7th October 2003

0 Uploads

2,489 Posts

0 Threads

#4 13 years ago

the grey space is "non-player-space", units can't even walk into it. it's purpose is, that at the end of your set map dimensions there is no black or grey "nothing". it's just to make the map look wide open ingame. if you want a bigger map, make a new one with the dimensions 512x512 or something...




Guest

I didn't make it!

0 XP

 
#5 13 years ago

:assimilate::assimilate::assimilate:violent-smiley-089.gifviolent-smiley-089.gifviolent-smiley-089.gif_newbie.gif_newbie.gif_newbie.gifdonutMKhIII.gifdonutMKhIII.gif where do u get the map




AzH

I'm too cool to Post

269,650 XP

17th September 2003

0 Uploads

24,050 Posts

0 Threads

#6 13 years ago

:Puzzled:




Guest

I didn't make it!

0 XP

 
#7 13 years ago

ohh, ok, thats what I was wondering. Im also wondering if anyone likes the idea of a King of the hill map. there would be a large plateau in the center, and 4 players would each have there own area and ramp to the top of the "hill". In each area there are strategic points, Slag Deposits, and a Relic. Untop of the hill the area is light cover and 3 critical locations.




Danimator

Dread thinks I'm a special person

50 XP

8th December 2004

0 Uploads

327 Posts

0 Threads

#8 13 years ago

The best thing is to build it and let us try it. We'll soon tell you what we think. One you start building a map you can play it from the very start. Build a bit then play on it for a while, then build a bit more. My maps change constantly. Put a couple of Land speeders or whatever you prefer onto the map so you can nip round testing different parts, and this also gives you a sense of scale. For a good tutorial for beginners have a look at: http://www.dawn-of-war.co.uk/PHPbb/maptut.php Have fun :)