Yo's I today literally just started a mod for DC called Age_of_a_New_Conflict I started it with Corsix's Mod Studio 0.5.4 which I used to mod COH with aswell, And anyways, I went to start the mod, not knowing how to so I though Id just use the mod Manager in DC, then i discovered that its not working, I tryed using the Mod Manager that the "Pro mod team" made, but that crashes out on me, some crap about access to DXP2 is denied, bah! So anyways, how do I run my mod?! I never knew modding DOW would be so much harder/different to COH, its the same fricken engine! I tryed the -dev -modname Age_of_a_New_Conflict but that didnt work, lol, i didnt actualy think it would since thats what ya do for COH, but I still thought id give it a try! So yeah, How do I run my fricken mod!
Can I assume this means no body knows *crys*
o really? I fully thought they were the same lol But no idea lol I used Mod Studio to create a new mod, it made the mod folder, and the module file, thats the same way you make a new COH mod, so thats what I automaticaly assumed you did
Sgt. D. Pilla;4006579o really? I fully thought they were the same lol But no idea lol I used Mod Studio to create a new mod, it made the mod folder, and the module file, thats the same way you make a new COH mod, so thats what I automaticaly assumed you did
That's really stupid. Come on dude use common sense. They don't look like each other graphic-wise, not to mention the physics in COH is impossible to do with DOW's three year old engine.
Ok Ok Calm down, no need for personal insults, so what I was mistaken. I only asked for help how to run a fricken mod that I made. It would be a great help if someone can help me and not flame me