Know it is early, but would anyone take a guess as to how compatable EF/EF2 will be under MS VISTA. While it will not hit the consumer market for the holidays, it start making its way in our community in 2007. Question I have, as the real power mappers her start to move onto VISTA machines, will it be the end for new maps and the like?
Just a quick example. I keep a Windows 95 machine around just the little one can still play some of the early Star Trek games along with a few others. These will not play under Windows ME and XP.
So its it the end of all Quake based games?:confused:
For the Emperor! Knights of Caliban!
16th March 2004
who knows! mabey it'll be better
[color=#000000][size=2][b][i]Heralds of the coming doom, Like the cry of the Raven, we are drawn, This oath of war and vengeance, On a blade of exalted iron sworn, With blood anointed swords
The only issue I'm aware of with Vista and the q3 engine has to do with openGL support, which apparently they have worked out. However from what I've read you may run into problems with the 64bit version of vista.
I have no plans to upgrade to vista... at least not for a few years.
If I must buy Vista, it will be on another hard drive. My computer has space for several more. Anyway, it is often wise to have more than one.
I'm spending a year dead for tax reasons.
15th December 2002
I'm running Windows Vista 'RC2' build 5744 (final build before the RTM build) 32bit, and Elite Force / Elite Force 2 run perfectly on my nVidia GeForce 6200. So does every other game. The latest nVidia drivers for Vista have solved pretty much every single issue I have. What was said about OpenGL is true, the drivers that come with Vista lack native OpenGL support, they only do OpenGL via Direct X emulation, so Q3 engine games wont work. The nVidia / ATi drivers that are available now however restore OpenGL, and all is well. Frame rates are slightly down from XP, but still perfectly playable.
There's nothing to worry about, people.
Danny King | Editor-in-Chief | GameFront.com