How do you get kyle to switch to a saber while in a cutscene, I tried placing a saber entity but no luck PLZ HELP
That's rather easy, look at the nar-shadaa cutscene script(forgot which one it was) to see exactly how.
how i do that
I think you would want to Unzip all of your assets until you find it (With Pakscape) but I dont know what format they're in.
Nice for first post, but it's wrong.
Inside the tools folder, you can find SPscripts.zip
Inside the zip, you can find all of the scripts in txt format.
set("SET_WEAPON", "WP_SABER") set("SET_SABERACTIVE", "true")
That's something I did in 10 seconds, outta my head, so correct me if I'm wrong, but I prolly think I'm not.
I would say it myself, but that would have meant I would have to do something...
GothiX- I believe this might actually be the way you do it:
set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_SABER" ); set ( /*@SET_TYPES*/ "SET_SABERACTIVE", /*@BOOL_TYPES*/ "true" );
Whenever you use a true or false parameter you need to declare that it is of boolean type, don't you?
not sure but that answers my first question heres another
How do you add custom music to maps then ill be all set
Darth Caliph is right, though I could've posted that if I wasn't too lazy to open up BehavEd for it :p