Altering Weapon Physics.... -1 reply

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Business_Eskimo

Mapper. Mod-Maker Wannabe.

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20th May 2003

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#1 15 years ago

I was wondering if there was a fairly easy way to alter the physics of a grenade (thermal detonator, i guess its called) in JK2 so that takes longer to explode and how much it bounces. If this type of question has been answered before, I am sorry. I have looked around many sites, and found nothing even remotely close to this.

Thanks.




Dark Maul

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14th November 2002

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#2 15 years ago

I'm not sure but i think that would be the sort of thing that you would need the source code for in SP. You could probably be possible in MP though,




Hon

WRAITH OF THIRD-CORE.ORG

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18th August 2002

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#3 15 years ago

I think it's possible. I've seen mods that make the rockets from the rocket launcher bounce several times before they explode.




Link164

Bounty Jedi

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11th May 2003

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#4 15 years ago

i would b quite interested as ive remade the thermal so its a kind of cluster bomb and i want 2 slow th damge down so it doesnt come b4 the clusters explode (and maybe a small damage when it breaks into the clusters.




Business_Eskimo

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#5 15 years ago

I'm sorry, I wasn't specific enough. I was speaking of multiplayer.




Dark Maul

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#6 15 years ago

Oh. Well that is possible. Go here and download it. then open gamedata/code/MakeAMod_readme.txt. it gives a few examples of how to do things. Its a bit complicated.