CM_inlinemodel: bad number ARG -1 reply

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venom666

I'm too cool to Post

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9th July 2003

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#1 15 years ago

well as you read in the subject i have a CM_inlinemodel: bad number error but 1) what the hell does it mean 2) why does it start when i begin making func_trains 3) how do i fix it




Apollyon

bye-bye for a moment

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30th June 2003

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#2 15 years ago

I never saw yur error, but I made complicated trains that rocked, with scripts and all that stuff, and never had errors... perhaps (no, surely) did u do sthg wrong in your map ed. Look there for more infos.. good luck :cya:




Nathan_Digweed

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5th July 2003

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#3 15 years ago

CM_inline model error is when u have too many brushs using a func flag, i think its around 200 brushs max or sumfink along those lines, so keep yur doors, lifts, trains etc as simple as you can