Doors that Don't Come Back -1 reply

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Myth6689

Monster Mapper

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31st May 2003

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#1 17 years ago

Is it possible to have a door in JK2 Multi-Player that when it is triggered, will stay in its "open" or "closed" position until it is triggered again? I know its supposed to do that when you add the "Wait" key with a value of "-1". All that did was make the door return the second it reached its fully open stage. HOW DO YOU DO THIS IN MP!!

Thanks:rock:




-DarthMaul-

I'm way cooler than n0e (who isn't though?)

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11th February 2003

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#2 17 years ago

i think that is impossible...i think u can only makethose doors in SP not MP




kylek

Helpful Mind

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22nd March 2003

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#3 17 years ago

Do the same in mp as in sp.




Bit Cloud

Hitokiri Battousai

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5th December 2002

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#4 17 years ago

er .... which is how Kylek? lol i dotn do sp maps and yes i would liek to know too cause i always wanted to know that!




kylek

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22nd March 2003

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#5 17 years ago

Sorry, it's just i can't be botherd to see how it works in radiant.




VisionSeed

I'm too cool to Post

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14th December 2002

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#6 17 years ago

Iam having the same problem.....:( I would really appreciate someone explaining how to get a door to start in the open postion, and close and stay closed when triggered, and then open again when triggered. I tried using the toggle value but it didnt seem to do anything unless Iam not using it correctly!!LOL

PLZZZZZZZZZZZZ if anyone can help us we would be most gratefull and perhaps I can finish my map and then share it with the jk2 community!!:)




VisionSeed

I'm too cool to Post

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14th December 2002

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#7 17 years ago

I did work out one way of doing it but I would prefer it if it were a door I set the dorr as a func_usable and set it to start off, so it isnt there until its triggered then appears once the triggewr is activated.

If anyone knows a better way plzz let me know, but for those who also wish to know hope this helps!!:)




Myth6689

Monster Mapper

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31st May 2003

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#8 17 years ago

good idea vision,

Thnks