Getting Weapons In-Game via 3DS Max... Anyone? -1 reply

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Some n00b that binds specials

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10th August 2002

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#1 17 years ago

First off, I don't want to export to .md3 for 2 reasons...

#1) The current md3 exporter is not saving the tag_ tags.

#2) I'm sure there is another way to do this but not exactly sure what that format is. I also think that this will come out better than exporting to md3 then converting that over.

There aren't any tutorials covering this with 3DS Max. 90% of them out there are for Milkshape. Any help or information regarding this would be apreciated. Thanks either way.