CM_InlineModel: bad number
I added a series of portal cameras (yes, I know how to do them ;)) as well as telports and relay/delay switches. I had already got two examples of each working. I carried on using the same method as the working ones and did a bsp no vis no light to test them (just as I had done with the working bits). When I played the game, my game lept freezing, then I kept getting that error message and the game crashed. Any ideas please? I've already got through a bottle of Aspirin trying to track it down!
BTW I thoroughly checked the target names etc put still no joy :(
I answered this one before when I had the problem
You have to many func_entities in your map. to many doors, breakables that sorta thing.
No its not that. It was just the one teleporter. Since clearing that by relocating it, I've added lots more entities and I havent had a repeat of the error. I think for some unknown reason the system just threw a wobbly.
Yeah It can happen if you use Xp as well