Help with nonsolid brushes! -1 reply

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Murse_Canew

Slightly cooler than a n00b

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19th August 2003

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#1 15 years ago

Okay, I think I really screwed up here.

I made a waterfall (brush for the falls, textured on both sides with yavin's waterfall texture). Looks great, but it's solid, and I thought it'd be neat to have it nonsolid, like the river the falls flows into. So, I select the brush in Radient, make it nonsolid (I think it's ctrl+u), and the brush DISAPPEARS! Completely! I can't even select it in Radient! Now, it's not a total loss... when I compile, the falls are still there IN THE GAME, but they are STILL solid!

My first problem is: How do I make the brush selectable again in Radient?

My second is: How do I make it nonsolid???

Please help!




JediJay2003

I don't spend enough time here

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27th August 2003

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#2 14 years ago

I believe the proper way would be do to the same thing you did with your river. Place the brush, and apply a caulk_nonsolid texture to it, then texture the faces you need with the waterfall. that should do the trick




Humungus

Jedi Master

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30th May 2003

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#3 14 years ago

Can we make non solid walls by the same way?




Apophis

Mines Of Moria Almost Finished

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19th January 2004

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#4 14 years ago

in MP nonsolid becomes just a caulk if you apply caulk nonsolid at one or both sides

belive me i found it out the hard way




GothiX

No Time to Cry

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18th September 2003

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#5 14 years ago

No, you'll need to apply nodraw, not caulk.

Also, stop using Jk2radiant and use GTK, kakdammit.




Humungus

Jedi Master

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30th May 2003

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#6 14 years ago

and why not using JK2 radiant? what does it change?




lilbastard101

I'm too cool to Post

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25th January 2004

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#7 14 years ago

Personaly (IMO) i've used both and I can say this use JK2 Radiant for JK2 and GTK for JKA. It's quite a simple concept for some ... and stop dissing JK2 Radiant these still nothing wrong with it!