Hiyas, I'm triyng to make a hilt skin cover the entire model in the game, not just the upper half, and the lower half is the "missing skin"-texture thing. The skin file is referenced correctly from the saber_w.skin file in it's own directory, the .sab file points to that .skin file as well. The skin itself is based on the kyle saber skin, the model is referenced from the .sab file to the original model (models/weapons2/saber/..forgotname, but the model shows up correctly, just not the new skin). any help highly appreciated!! thanks in advance rav
Check .skin file and names of files
I did.. problem is.. the skin does show up.. but.. only HALF of it does, the lower half is not showing for some strange reason.
Open model in ModView.
Check what surface has no texture (is white)
Thanks MeusH, got it working that way :) thanks again rav
Would you send here some pic of your hilt?
its just a recolored kyle hilt, nothing painted on it, simply color balance tweak (just to see how it works)