I have just got into modding and so far so good. I do have a question for you all. Is there a function like uvw unwrap in Radiant? I was wondering because I want to paint my own textures for my maps. I ask this because every thread and reply I have read say that there really is no way that you could use 3DS Max for making level maps which sux but that’s a limitation that the industry has put on us. Anywho if anyone has some insight into this it would be great help, maybe an alternative to uvw mapping would be cool.
Thanks in advance
NO, u cant UV MAP in radiant BUT u can make models in max (with UV maps) and import them into radiant.
heres a tutorial: http://richdiesal.jedioutcastmaps.com/tutorials/vol_cm.html
Hey thanks for the info. Now would you export the models as .3ds or .sxi?
i export as .md3 (quake3).
Thanks, I really appreciate all your help.
if u have any other questions, just ask - i like to help people :)