Jedi outcast RPG mod? -1 reply

Please wait...

zakaos

Jedi Initiate

50 XP

1st March 2004

0 Uploads

3 Posts

0 Threads

#1 15 years ago

just thinkin it would be cool to see, maybe a progression of sorts, where as you complete goals and choose power ups as you go thru gaining stronger force powers as you go thru the game,mebbe a currency system where you could buy weapons? i dunno if this kinda thing would be possible but man would it be cool, you guys think its feasible?




Forest

The Internet ends at GF

50 XP

9th September 2003

0 Uploads

140 Posts

0 Threads

#2 15 years ago

I think they is such a mod called Omin_Modv2, dont know i seen it before but never tried it so i don't know much about it.




Humungus

Jedi Master

50 XP

30th May 2003

0 Uploads

61 Posts

0 Threads

#3 15 years ago

Mod Idea RPG mod *This is only speculation and I know nothing if all these are possible settings

Features : GENERAL  When someone ‘die’, they get into a Kneel animation for a short period (10-30 seconds) with 100/25 health/armor  Those tossed away in an endless cliff die as usual, but can’t return for 10 sec  The /kill command is not usable  The Force Templates aren’t modifiyable

NO LOGIN (GUESTS)  They can chose from different Classes like Civilian (guns only) or Sith/Jedi (Lv 3 in all powers (light or Dark, depending on settings), wich is Lv2 in Basejk and the Saber) LOGIN  Only logged in players can have Light/Dark (set by Cvar) Force Powers and the saber  Only admin can give a client access into creating a Login  Each login provides a individual file in the RPGmod folder on the server FTP or Computer  The Login comes with a very limited Force ability count and un resetable by the client.  The new login gets all powers at lv1 but the Force setting are changed (see FORCE for more details)  The Logins have no Force limit as it ‘learn’ under the Experience system (see Experience)  Logged in can use Team_say to talk to other Logged in  Having the Multiple Hilt to select  Having the RBG saber color system  Have a ability/power up for each color Setting (see SABER for more details)

SABER  The Blue color setting gives +0.06% of speed on all stances per point of color (Min : +0% speed bonus, Max : +10% speed)  The Green color setting gives +0.06% in chance of accurate Laster Deflect per point of color (Min : +0% Accuracy, Max : +10% per point)  The Reb color setting gives +0.06% in damage in all stance if level 2 or above (Min +0% damage, Max : +10% damage)  Be allowed to select order of stances (ex : Red, Yellow, Blue, wich means that lv1 gives Blue(auto), Lv2 gives Red, Lv3 Yellow)  Settable Cvars for saber settings like powerups and order selection

FORCE  All powers gives 4 levels (like Force Mod) of mastery  The levels are pushed back, as lv2 being equal to basejk lv1 and so on.  The first level(1) of all powers (except Saber Offence and Defence) consume all Force pool  Seeing Lv4 could allow the Caster to see other’s health and Armor  Heal Lv4 could allow the Caster to heal someone else in his target  Change the name of Mind trick to Stealth (since it’s what it does)  Have the Force Mod-style Mind trick : only equal or Superior Seeing can reveal a Jedi that uses Stealth

Settings of Force powers Lv1 Power Effect Jump Jumps 1.5 time normal height Push Push at very close range but does affect items Pull Pull at very close range but does affect items Absorb Prevent from being under 1 Force Attack Heal Heals only 3 hp Protect Protect from 10 hp damage Stealth (mind trick) Hide the caster from 1 target for 5 seconds Saber Offence Gives Blue stance with 5 hp damage and no Lunge(special attack) Saber Defence Allows other saber deflection and slow Laser deflect (can deflect 1 on 3 laser from constant E-11 blaster Laser Deflection (new skill) Can deflect at 15% where Target is IF the Shooter is in 15 degres of view. (LV2) Deflect 45% if Shooter is in 30degres angle (LV3) Deflect 60% if Shooter is in 60 Degres angle (Lv4) Deflect 80% if Shooter is in 90 degres angle Saber Throw Goes about 5 feet foward and fall on the ground

EXPERIENCE  Each power is monitored individually  Exp is gained by uses of powers in a specified time, to prevent constant usage for quick gain  See the chart as an exemple (numbers aren’t cumulative) : the time set to 2,700 minutes(15 days at 3 hours a day) in activity, to prevent players from stayiin on the server to raise their time count.  Experience charts settable throught Cvars? Usage of Force Ability Power Level 0 to 1 Level 1 to 2 Level 2 to 3 Level 3 to 4 Jump 100 100 100 150 Push 50 50 50 100 Pull 50 50 50 100 Speed 100 100 100 175 Seeing 200 200 200 300 Absorb 100 100 100 150 Heal 200 200 200 300 Protect 100 100 100 175 Stealth 200 200 200 300 Saber Offence 200 250 300 400 Saber Defence* 250 300 350 450 Saber throw 100 100 100 200 * Saber defence and Laser Deflection would rise at same space.

DARK POINTS Dark points are given to a Login when he uses the Force to ‘kill’ someone (make them wounded or toss them off a cliff). These only serves as a Reference for Jedi and Sith clans, where the Jedi are to avoid having Dark Points and the Sith clans are to encourage the high score.

DUELS  For RPG and realism, the duel starts as usual, but when 1 of the contestant is ‘defeated’, they do automatically a Kneel animation of some sort at 10 Hp and the duel is severed.  3 Different Duels : Regular, Full Force, and Saber Throw only

EMOTES  Make so that when in emotes you can’t use Force, and can’t move except for /flip maybe  Sit (leg crossed)  Sit2 (weight on the hands, legs extended)  Flip (spins the saber verticaly)  Think (two hands together near the face)  Think2 ( one hand on belly, one near the face)  Crossarms (it’s all said)  Wait (hands behind the back)  Wait2 ( standing straight)  All others you want ; )

ADMIN  2 level of admins : Knight and Master  New Command to allow login creation  New command to see a login’s status (Current Force Mastery, Dark Points and Online time)  all commands from JA mod

© JEDI clan 2004, writen by Axem Keigoku




Humungus

Jedi Master

50 XP

30th May 2003

0 Uploads

61 Posts

0 Threads

#4 15 years ago

that is JEDI Dream mod features. But since we had this, that means A LONG TIME!!!!, no modders could actually take upon making it or that had the knowledge to make it :S




Humungus

Jedi Master

50 XP

30th May 2003

0 Uploads

61 Posts

0 Threads

#5 15 years ago

anyoen even read this thread?




Raiyaka

Mapper

50 XP

17th July 2003

0 Uploads

162 Posts

0 Threads

#6 15 years ago

Triple-poster... Modders shows interest by replying. You're asking for way too much. Login feature would for example need a server holding all information. Why not play KOTOR or Galaxies instead?




R!PPeR

I'm too cool to Post

50 XP

5th April 2004

0 Uploads

3 Posts

0 Threads

#7 15 years ago

dude now that would be cool! :D




axem

I want to be like the Admins

50 XP

24th March 2004

0 Uploads

239 Posts

0 Threads

#8 15 years ago

cause KOTOR is Single player and Galaxies both charge per month and is stack combat system SUCKS! So, by doing this for JK2/3, we get all best from all 3 games (RP, progression from KOTOR, more RP from Galaxies, and ACTION, real time combat system from Jedi Knight!) Also, this is SUGGESTIONS and part of JEDI's dreamed mod. We know that SOME of these things aren't doable, that's why we posted here, to know wich are they! and we know that no modder will be crazy enough to make that, unless MANY people wants it.... So, by posting our ideas, others might have more that will complete or enhance our dreamed mod.... And, look carefully, those post were made WEEKS between each other!




BladeV2

Twisted God

50 XP

7th April 2004

0 Uploads

534 Posts

0 Threads

#9 15 years ago

This would be the best. It should stay an action RPG though. KOTOR was good, but after finishing it I liked JK2/3 a lot more. Combine the game style of Jedi Knight and the inventory and stuff like that of KOTOR. That would rock.




axem

I want to be like the Admins

50 XP

24th March 2004

0 Uploads

239 Posts

0 Threads

#10 15 years ago

atleast, I see I am not as lonely as I though on this project... sadly, no modder are really available for that :-/