modeling help -1 reply

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ThE GrEen GoBlin

Slightly cooler than a n00b

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20th February 2003

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#1 15 years ago

Hi, I'm making a jedi trainer model, I'm have the model made in milkshape and i can export it as a md3 file. But after that I don't know what to do.Any insight would be very helpfull

p.s, please don't refer me to a tutorial because they aren't very specific to jk2.

thanks




ThE GrEen GoBlin

Slightly cooler than a n00b

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20th February 2003

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#2 15 years ago

actually, according to a couple of modelers, you can and they have but you need the jedi outcast tool kit, which i do have. it's possible but really tricky

btw, like my model?




EXiT

7o'nine

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11th April 2002

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#3 15 years ago

I dunno what your model is exactly.. looks like the head is attached to one of the Jedi models (like Anakin or ObiWan or something)..

Anyway, yes, some people say if you import the JK2 skeleton in Milkshape.. then export to .xsi then use Assimilate.. etc. etc.. I haven't tried it really so I don't know if it works. I doubt it will but again, I don't know. (lol, I know you hate this but, look at the modelling tutorial by Tim Appleby.. while you wont be able to use a lot of it, but you can get the step-by-step thing as what all you need to do.. the main part you need to find out is using the Assimilate program (which comes in the JK2 GDK))

EXiT




ThE GrEen GoBlin

Slightly cooler than a n00b

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20th February 2003

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#4 15 years ago

oh, well thanks anyway:) i might just go buy 3d max, i have the money

oyah, the model is a jedi body with the jeditrainer's head




Drico

I follow teh Moo!

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4th February 2003

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#5 15 years ago

YOU HAVE THE MONEY!!! Uhhhhhhhh *SWOONS TO FLOOR*

Could you please buy me one to?? *PASSES OUT*