Multiplayer mapping -1 reply

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jcota_wkd_clown

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#11 17 years ago

it may also depend on how you compile it too, and depending on the size of the map, I use both gtk and jk3 radient (gtk for building and compiling andsometimes jk2 for texture) gtk radient compiles a lot better than jk2radient, especially for larger rooms.




Ny0

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#12 17 years ago

yea im gonna try and dl gtk and use it to compile as soon as i get the chance...:uhoh:




Ny0

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#13 17 years ago

ASDFJASDLJFHASJFHALSDJF:mad:!!! it still wont work! when i do bsp fullvis in gtk radiant it says the bsp connection timed out!




Alig_90

(JoeSolo)

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#14 17 years ago

When i first used GTK radiant it did that to me basically what you have to do is go into Radiant then go to edit-preferences when that appears select under 'other' BSP monitoring and click on the button that says enable bsp process monitoring then you won't have any problems :)




Alig_90

(JoeSolo)

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#15 17 years ago

The reason it opened in Single player was because i had just bsp d it and it was saved in maps. I did not pk3 it or add an .arena file so this is why. No problems i had it solved the day i posted LOL




Ny0

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#16 17 years ago

ok thx ill try that:D




jcota_wkd_clown

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#17 17 years ago

Don't use bsp full vis to compile with gtk radient, use one of the bsp q3map2 options instead, I usually use

Q3Map2: (test)BSP -meta, -vis, -light -fast -super 2 -filter I use this when I compile the map to test it.

Q3Map2: (final)BSP -meta, -vis, -light -fast -filter -super 2 I use this for my final compile before I pk3 it and ship it out.

It always turns out a lot better than using fullvis, especially on big maps.




Ny0

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#18 17 years ago

hmmmmm well i got it to compile into a .bsp file but when i go to test the map i get an error:mad: it says

Error: CM_LoadMap: maps/vincentscastle.bsp has wrong version number (1953068142 chould be 1)

btw i used bsp fullvis in gtk radiant to compile this one




jcota_wkd_clown

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#19 17 years ago

like I said in my other post, try Q3Map2 to compile and see if that helps any, Q3Map2 compiling is so much better. It's faster and the map comes out looking better.




Ny0

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#20 17 years ago

k ill go do that now and get back to you with the results:D