Well, this is the Question Of The Day :
I have one of my scripts in my mod that don't want to load correctly each First Time I load my map, but then it works (if i die then restart the level, for instance)...:uhm: This script is loaded with my "kyle", with other scripts that works every time. The script involved acts on Ugnaughts'behavior, set at 'bs_cinematic' at the beginning (They must keep quiet :spank: until sthg :smack: ).
Second question of the day : I've put three NPCs (three shadtroopers) fighting against a jedi npc, they are told by scripts to be unarmed (wp_none) and invincible (set_invincible, true). They are called "thing1", "thing2", "thing3" (npc_targetname)... Well, only one one them obey to the script ! Do they lack discipline or what ??
Any explanation:talker: , advice :drink: or donation :deal: will be thankfully welcome...
didiu make that invivncible thing as a task a task is unique 4 a npc so u would have 2 do a task 4 each of them.
that first thing i dunno whats the name of the script it think it should b start maybe tahts the prob i dunno.
and u that propably know more than me a n00b sp scripter is there anyway 2 change saberrcolors by icarus script.
In fact, my quiet guys are not under task-scripted commands, and it works , but never the first time... (this is for the quiet ones) The nervous guys are not neither under tasks, since (i think), i want the script to affect them in the same time...
Another astonishing fact : why does certain scripts work on an npc when it is a jedi or a jedi trainer and NOT when I replaced it and put a luke instead ? (every parameter the same):eek: ??
When I say my scripts are schizo !:stallard:
Any answer will be rewarded by my eternal gratitude...:fistpunch:
well i think its bcuz of its a main charcter or something like that it might bug sometimes.
as in the tut i used for making new npcs it said DO NOT USE MAIN CHARaCTERS LIKE LUKE DESANN ETC. it mgiht b something with that bugging i dunno u could make a new npc called jedi_luke that was luke cept its based on the jedi npc taht might make it work.
Um, are you shore those cmd's exist?
Yes, these cmds exist, and moreover, they work, but worst of all : when they have decided to !! I think link is right about the "main" npc such as desann and luke...
Deh, when i'm here : how do you make your npc fight with a saber ? in the npcs.cfg, there's nothing that mentionned the weapon a npc uses..
I did that once on a npc, but dunno how anymore.... It was funny, a shadowtrooper with a lightsaber, and cloaked to! Dunno how tho......................
npc making tut