Is there a function that you can place in a map so when you fall a high distance you do not get hurt?
I wanted to do that with my map but i could not so i made it have steps going down instead.
There to solutions that i can think of:
1)an ibi file
2)I don't know how but change the gravity so it makes you float.
or make it so it pushes you down then a bit of gravity changes and makes you float gentally to the ground near to the end.
make a water hole in your map where you want to land and you'll land safely
or if you want to land safely on an already made level use protect and roll as you land and pack a bacta with you everywhere = )
A bit late, but if you want no pain you can use the cushion shader.
Not late at all thanks will try that.
Do I use it ust as I would a trigger shader, will the brush have no clip I mean and not be seen in the map when playing?
Cheers up front.
You just have to put on a brush and put that brush where you wnat it, and it will not bee seen in the map, while you're playing.