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Szico VII

We want FF7-2/remake!

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15th September 2003

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#1 16 years ago

aggh. i recently compiled a map with a newer version of gtk (jk2 eradiant)

and this error came up when i tyied to play....

SV_SetBrushModel: Null

wtf is it and how to i fix it??

thanks. (oh, yeah, ive used my own textures)




GothiX

No Time to Cry

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18th September 2003

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#2 16 years ago

Have you made sure there are no 1-unit thick brushes in your map, and that all func_trains and func_rotatings have an origin brush?




Szico VII

We want FF7-2/remake!

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#3 16 years ago

how am i suppossed to find brushes 1 unit thik?




GothiX

No Time to Cry

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#4 16 years ago

By looking in your .map file.




Szico VII

We want FF7-2/remake!

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#5 16 years ago

dude, i cant see a brush 1 unit thick by looking at it in radiant.




GothiX

No Time to Cry

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#6 16 years ago

...and why not?




Szico VII

We want FF7-2/remake!

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#7 16 years ago

because i cant.




GothiX

No Time to Cry

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#8 16 years ago

That';s the most stupid answer possible. If you don't have the patience to do it, well, forget about mapping, cause patience is a thing a mapper needs - badly.




Szico VII

We want FF7-2/remake!

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#9 16 years ago

no you dont get it i have found one of those connecting lines and i think it points to the problem. but its too small the fricking see or click on. throught the plan or the 3d view. in the end i spent half an hour inverting everything and unclicking each thing which wasnt the broken point. well it works now. btw, is there a way of selecting all object in a certain area, e.g. a drag select box?




GothiX

No Time to Cry

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#10 16 years ago

Make a brush that covers that area, then use select -> select insde.