Probs with MP mapping! -1 reply

Please wait...

Alig_90

(JoeSolo)

50 XP

11th March 2003

0 Uploads

234 Posts

0 Threads

#1 16 years ago

Ok i have made my map in GTK radiant and its set up in multiplayer mode. I have saved my map as bsp then did the arena and pk3 it and it will not open in multiplayer! I have no idea why this is? Can anyone help?




tyriel

Waiting For Half-Life 3...

50 XP

28th November 2002

0 Uploads

1,393 Posts

0 Threads

#2 16 years ago

did you put the .pk3 in your base?




Happy-san

Bounty Hunter

50 XP

30th November 2002

0 Uploads

164 Posts

0 Threads

#3 16 years ago

Exactly what did you place in the pk3?




Alig_90

(JoeSolo)

50 XP

11th March 2003

0 Uploads

234 Posts

0 Threads

#4 16 years ago

i placed in it the bsp and the arena. I think the problem was that i didnt put info_player deathmatch. Instead i put info player start. I didn't think this would stop me running the game. Also if i include new textures do they have to be in the pk3?




Happy-san

Bounty Hunter

50 XP

30th November 2002

0 Uploads

164 Posts

0 Threads

#5 16 years ago

http://richdiesal.jedioutcastmaps.com/tutorials/ There is a chapter about pk3:ing.




Alig_90

(JoeSolo)

50 XP

11th March 2003

0 Uploads

234 Posts

0 Threads

#6 16 years ago

I have used much of this to make my maps so i haven't a clue why they are not working does anyone want to view my .map file so you can load in in radiant?




EXiT

7o'nine

50 XP

11th April 2002

0 Uploads

2,175 Posts

0 Threads

#7 16 years ago

First, for testing purposes you don't need to put it in a pk3. BEFORE loading your map, type /sv_pure 0 in the console. then load your map using '/map mapname'

Second, when making a pk3, are your paths stored in as well? It should look like the last column in this pic: faq_pk33.jpg

info_player_start's work. If you didn't have an info_player then the engine will give you an error saying "Couldn't find spawn point". It has nothign to do with loading the map.

Anyway, right after your compile, run JK2 and do the sv_pure thing and it should work :)

EXIT




Alig_90

(JoeSolo)

50 XP

11th March 2003

0 Uploads

234 Posts

0 Threads

#8 16 years ago

the problem is solved! Wana know why it didnt work? Well when i placed my arena file into the pk3 it was stored in the desktop so therfore it couldn't find the script as it was in dekstop! I placed it into base/scripts and what happened -it worked! Hurray!