Putting Turrets in a Custom Map? -1 reply

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The Hawk has Posted...

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22nd December 2003

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#1 14 years ago

:type: Hey Peeps. I Recently Started on a map with Radiant.... And It will probably be on www.jk2files.com god knows when... But when it is it will be called "Street Snipe" Its shall be pretty awesome ya know, Its gonna be like a big looong Street, Suspended in the sky. With alot of snipers and with ALOT Power Cell Ammo as well has some rocket launchers and ALOT of Rocket ammo. Maybe some DEMP 2's Possibally a heavy repeater, But the majority of the Items will be Snipers Power Cell, And Shields. With alot of Metal Boxes every 50 feet or so to cover u from long range fire. So yeah, It shall make for a good FFA and CTF, But especially TFFA. Another thing I would like for there to be in it... is 4 maybe 6 turrets..... Divided evenly on Each side.... Having the turrets would make it I would say, much more fancy. Problem is, I wouldnt have too good of an Idea of how to Get these turrets into Radiant and where I want... I used Winzip To see what files there are, For the Turrets, and there are about... 20? Not sure... But, If any of u know about how to do this... Please post here to tell me. Thanx! Be sure to download the map when it comes out!! :type:




-LoD-AA-lurker

I want to be like the Admins

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29th June 2003

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#2 14 years ago

umm...u right click on yer grid, and u find the torret thingy, its an entity, no need to add a model or special sound for it, it draws it on its own, but im not sure if that will work in mp, the only mp map on which i have seen torrets work is on a single player map that was remade for mp for jk2, it was in some mod that i downloaded i forgot when, so i am sure that you can insert torrets that way into the game for single player, but not entirely sure for MP




MeusH

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16th November 2003

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#3 14 years ago

You can use enity called "emplaced" (find in menu after right-clicking on 2D view) In works both in SP and MP