Q about the Jedi council map.. -1 reply

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Darth_Drexx

I'm too cool to Post

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14th April 2003

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#1 16 years ago

In the Jedi Council map I downloaded there was a large window with Coruscant in the background and ships scrolling by. i found the textures for this in the Kejim textures but my question is this: 1)How do you make the ship textures transparant so that you can see through to the cityscape?. 2) How do you get them to scroll by? thanx..:)




Draxtus

GF Pwns Me!

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18th March 2003

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#2 16 years ago

I think it has something to do with layering them on multiple brushes in the right order. If I remember right, there are three brushes, two with the cityscape and one with the ships, the later of which would go between the two others.




DeathBringer

JK3Files Staff

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6th April 2003

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#3 15 years ago

actually its more likly that he used a shader to complete this task




Draxtus

GF Pwns Me!

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18th March 2003

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#4 15 years ago

At least one of them IS a shader...I just dont know how to use shaders and textures in multiple layers without getting a see-through effect :(