question about radiant -1 reply

Please wait...

-LoD-AA-lurker

I want to be like the Admins

50 XP

29th June 2003

0 Uploads

218 Posts

0 Threads

#1 14 years ago

ive seen all those numbers showing measurement and stuff, but i still dont know what they are...are they pixels, feet, inches, what are they? i need to know so i can make a map the right size without having to turn jk2 on every time i make a change to it to see if its the proper size




R2Destroyer

Mapper

50 XP

3rd November 2002

0 Uploads

326 Posts

0 Threads

#2 14 years ago

the one on the left are for making verticle brushes, I think 1.0 is the grid size so 1.2 is half that, Not sure though.




-LoD-AA-lurker

I want to be like the Admins

50 XP

29th June 2003

0 Uploads

218 Posts

0 Threads

#3 14 years ago

er...details, what is 1 square unit equal to? 100 pixels in-game? i need to know a actualy measurement




kylek

Helpful Mind

50 XP

22nd March 2003

0 Uploads

2,158 Posts

0 Threads

#4 14 years ago

Is the answer "They are coordinates" alright?

You might say "I placed an entity at coordinates -200, 0." I don't know what else you could call them.




-LoD-AA-lurker

I want to be like the Admins

50 XP

29th June 2003

0 Uploads

218 Posts

0 Threads

#5 14 years ago

i know theyre coordinates, im learning 8th grade math in 7th (aint i smart?) , and we already covered x and y, but my question was if i make a brush lets say 256x256 in radiant, how do i know exactly how big it will be when i turn jk2 on? is 1 unit 1 pixel in-game? is it 1 foot? i simply need to know how it will look in-game so i can make everything as big as i want it so i dont have to start jk2 every time i make a change, cause it does get frustrating after a while




Load

GF Pwns Me!

50 XP

5th January 2004

0 Uploads

39 Posts

0 Threads

#6 14 years ago

im not sure on what units, and what those lot said to do with your question, god knows, but texture wise, if i made a 512x512 pixel image, it would fit 4 times unstretched onto a small wall, so measurements im not sure, but fo it like this, a player is 58 units in height, if u use info_player_start, its a rough estimate of a player size, so work from that ~ load