When i use a misc_model entity, the model doesnt show up, or it does show up but has no textures... anyone have any idea why????? :confused:
i normally get a "unable to open C:\ (ect) "
4th September 2002
do you use jk2 or GTK radiant ?
lol ok now i got two brushes(actuly several, it was clipped) and now, the brush isnt solid!?! i tried clicking on top right, make brush solid, it had no efffect whatsoever!
damnit this is annoying me. this is the only brush taht turned out non solid
11th April 2002
Select the entity. Press 'n' On the bottom you will find 8 boxes like:
135 | 90 | 45 180 | | 360 225 |270 | 315
Click on one of those buttons to rotate it.
If you want a custom angle, do this:
Key: angle Value: ### (Where ### is any number between 0 and 360)
Press 'Enter' and the model will rotate. (this is for model rotation in one plane only though) To rotate a model in all axes do this:
Key: angles Value: ### ### ### (Where the ### represent the X, Y and Z angles respectively)
ooh cool. thanks man, but i reconfigured my brushes so that the angle of the entity works for me :/ lol. what about the unsolid brush?
11th April 2002
Umm.. the unsolid thing... I'm not too sure But it could be the shader/texture you're using?? Some shaders define a brush to be unsolid (like water, etc.) So try applying a basic texture to the brush and see if it becomes solid. If it does, then it means your shader is making it unsolid.
If it's not the shader.. then I really don't know. Try deleting the brush(es) and remake that part?