Shader not showing up in game -1 reply

Please wait...

Bell

I want to be like the Admins

50 XP

2nd July 2002

0 Uploads

208 Posts

0 Threads

#1 16 years ago

k i have a 512x512 24bit tga no compression called prologue.tga

here is the shader it is attached to called prologue.shader

textures/levelone/prologue { { qer_editorimage map textures/levelone/prologue.tga tcMod scroll 0 0.05 } }

I also have the word prologue in my shader list file.

the files' locations are base/textures/levelone/prologue.tga base/shaders/prologue.shader

IN radiant this texture loads and the white line is around it and I apply it to a brush and there it is no problem. However, it is not showing up in game. It is white and grayesh, same as the "hologrid" in ef when a texture doesn't work. It is a single player map called test. This is the directory structure for that test/textures/levelone/prologue.tga test/shaders/prologue.shader

can anyone tell me why the shader isn't showing up in game? thanks a jillian




Bell

I want to be like the Admins

50 XP

2nd July 2002

0 Uploads

208 Posts

0 Threads

#2 16 years ago

woooohooooo!!!!!!!!!

here is the correction

//prologue textures/levelone/prologue { qer_editorimage textures/levelone/prologue.tga { map textures/levelone/prologue.tga tcMod scroll 0 0.02 } }

works now