Spawn Model Request? -1 reply

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INO [JAS]

Slightly cooler than a n00b

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31st July 2002

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#1 16 years ago

HEy! I requested a spawn skin eariler, but Zaklamp told me that model is much better 4 Spawn so i request a model Spawn any skinner out there plz make me a spawn model. INO [JAS]:D :dance: :rock: :deal: :frog: :fistpunch: :)

Spawn Model Body:(see the uploaded pictures)




Cloud_guy

Revenge was here.

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11th July 2002

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#2 16 years ago

they have hell spawn and spawn at http://www.planetquake.com/polycount/ maybe somone can convert it




Jools

The Internet ends at GF

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10th March 2002

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#3 16 years ago

i'll give it a go, if i could just understand animation! :( i've got a modeled & skinned dr evil who's looking a bit bored just standing there! :naughty: could always have a go yourself, it's not so bad to learn!:D




Cloud_guy

Revenge was here.

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11th July 2002

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#4 16 years ago

i need some modeling programs




Lumpy

Dwarven Fighter

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2nd August 2002

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#5 16 years ago

how do u convert it?




Cloud_guy

Revenge was here.

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11th July 2002

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#6 16 years ago

i have no idea




Lumpy

Dwarven Fighter

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2nd August 2002

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#7 16 years ago

damn... wish someone would tell me




Inner City Blues

I'm too cool to Post

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23rd July 2002

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#8 16 years ago

Don't convert the old Spawn models. Create a new Spawn model, it will be so much better. You can take advantage of the higher polygon counts. Quite frankly, I never like the Quake Spawn model, I would like to see a more accurate representation of Spawn.




Lumpy

Dwarven Fighter

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2nd August 2002

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#9 16 years ago

i really don't wanna know for the spawn model, i'm actually more interested in the raziel model




Jools

The Internet ends at GF

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10th March 2002

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#10 16 years ago

milkshape lets you import all sorts of stuff so i'm guessing (not tried it!) you could try importing it, maybe resize it. you might even have to animate it, but all the hard work would be done(modeling/skinning) then export it as normal.......

.....hopefully!