sv_setbrushmodel:null? -1 reply

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superdude201

I'm too cool to Post

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7th September 2002

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#1 15 years ago

I compile my map but when i try load it in game it comes up with sv_setbrushmodel:null and when i look at the junk.txt it says its got a leak but if i load it up in jk2radiant nothing is red which as far as i know means there isn't a leak as this that are leaking r red can someone explain or guess what the problem could be please :)




Darth_Gringo

ANNOYED DEVELOPER

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23rd March 2003

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#2 15 years ago

there can be a few things that cause this, but the most obvious one is a detail brush on a wall touching a void, and the leak won't show up after you close the program and restart it. I always had problems jk2radiant and leak reporting, I would switch to GTK radiant, but others would disagree with me on that :smokin: Darth Gringo :smokin:




Mercenary

Bounty Hunter

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26th June 2002

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#3 15 years ago

Go here to find an answer

http://quake3.qeradiant.com/errors.shtml