Texture!!!! -1 reply

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jk2outcast

I'm too cool to Post

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19th August 2002

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#1 15 years ago

I create my own texture in fireworks and try to add it to my maps. I saved my .jpg images in a folder name Texture (this folder is in a .pk3 folder). When I go in gtkradiant and load the texture of the .pk3 folder, my .jpg image don't appear! Wats the problem?




jk2outcast

I'm too cool to Post

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19th August 2002

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#2 15 years ago

Nobody can answer?




editor obi-wan

Beware the squared-chined jedi

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24th October 2002

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#3 15 years ago

Have you tried selecting all files maybe then it will show up, but appart from that no I cant tell you.:)




jk2outcast

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#4 15 years ago

hum...I don't understand..selecting all...




jk2outcast

I'm too cool to Post

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19th August 2002

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#5 15 years ago

HEY!!! Nobody can answer me?????




editor obi-wan

Beware the squared-chined jedi

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24th October 2002

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#6 15 years ago

No one can under stand me :( lol I don't have radient but isn't there a little window or whatever that has what type of file your looking for and there is a little arrow next to it pointing down. If there is click on the arrow and select all files. It should show up.




PRODIGAL SON

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11th August 2002

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#7 15 years ago

Ok you have to make sure when you make your custom tex that they are 512x512 pixels ok that should fix it if the tex are not square they simply wont show up or maybe you put htem in the wrong spot when you saved em make sure ther are in Base/textures/name of your tex set ok well if you have some more probs maybe i can help [email]pdmiah@msn.com[/email] see ya -=]Prod[=-




Vova

I want to be like the Admins

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24th October 2002

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#8 15 years ago

not nesseseraly 512x512, but its gotta be like a ... uhhhh well..... i dunno wut u call it but just take 2, and multiply by 2, u get 4, then 8, 16, 32, 64, 124, etc, etc ,etc, those are the sizes u can use, 2x2 pixels, 4x4, 8x8, 16x16, 32x32, 64x64 etc etc etc, but i dont suggest u use anythign smaller than 64, unless it has to be reeeeeeeely small