Tough map... first with lights, then with textures, now I can't get a trigger to work!!!
My idea is to place Blast Doors on my map, that will close when I press a button. Ok, the doors are there, with start_open configured. I put a trigger next to the button, configure it to toggle the door, connect the trigger to the door, but in-game it does not work. Also the yellow texture saying trigger doesn't show... it becomes transparent. I use GTK Radiant...
Thx in advance
OK the trigger works now but i can't get the door to remain closed until i trigger it again...
well open up the enitites menu and click n the button that says use button that or type key Wait value 2
If you would download jk2radiant i could explain it easily:
Open your map in jk2radiant and select your door, press n then check the box which makes you have to press the use button to open the door.
I'm not sure if it will be able to shut the door or not there should be info in radiant on the n menu.
To get jk2radiant search for tools in the jk2files search engine and click on SDK then for other tools click on page2 then there should be one called editing tools v20 click on that also.
the GTK Radiant is just like JK2 Radiant, only with small differences... I had to change to GTK because I couldn't compile with JK2 Radiant.
I have that to use the USE button, and it works. The door stars open, I press the button and it closes just like I wanted... However it then OPENS... How can I make it STAY closed until I press the button a second time (or press another button)?
well im a n00b mapper but i think its key: wait value : 2 .......