Walk-through walls -1 reply

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Darf Madius

GF makes me horny

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7th November 2002

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#1 15 years ago

Does anyone remeber back in jk2 SP where theres that obstacle course before u fight Desann? And how theres that wall that moves about a bit and how u have to walk through it? I would like to make something similar to that in my map, but i do not know how. I am guessing it has something to do with no_clip but other than that i do not know how to put it into effect. Could somebody enlighten me?




MeusH

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16th November 2003

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#2 15 years ago

You can make a shader. But there is easier way:

When you are making map, texture whole brush with system \ nodraw DO NOT us nodraw_solid Then, texture one side of brush with a texture you want to be notsolid




moberemk

Just a guy who likes to help.

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1st December 2003

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#3 15 years ago

Actually, it has to be nodraw_nonsolid on all sides but one. Otherwise, there is no shader that is nonsolid, making it a non-walkthroughable brush.




kylek

Helpful Mind

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22nd March 2003

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#4 15 years ago

I asked this question ages ago. At least I have found it as I have always been waiting to find out. Thanks if this works. :bows:




Darf Madius

GF makes me horny

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7th November 2002

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#5 15 years ago

uhh sorry i havent replied... didnt send me an email notification. uhh yeah thanks i might have to try it. ill get back to you on that




MeusH

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16th November 2003

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#6 15 years ago

http://www.gamingforums.com/showthread.php?p=991000#post991000 About notifications...

And how's your map going?




Darf Madius

GF makes me horny

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7th November 2002

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#7 15 years ago

meh, slow progress about a few brushes a day. too much stuff to do i never get time...